Hi! I’m a sound designer based in Stockholm, Sweden, with a focus on audio within games. For the past 7 years I’ve worked as a in-house sound designer doing sound design, music composition, audio implementation and trailer work for various slot game developers. I’ve previously worked on short films, production music and music education. I’m an avid studio enthusiast and, initially, a guitarist so I frequently integrate a mix of field recordings, string instruments, and analog synthesizers into my sound design and composition. I also have an artist moniker, John Dunder, where I create atmospheric electronic music.